We like to help people realize their ideas and goals by exploring unconventional, unexpected uses of technology to create interactive experiences. We create memorable interactions and design to get it right through prototyping, user testing, concept development and learning from each step along the way. Below are some examples of our "interactions":

Interactive Bikes at the Diabetes Leadership Forum

For the Diabetes Leadership Forum, hosted by Novo Nordisk 24 - 26 April, 2012, we created an Interactive Bike installation, placed in Copenhagen's Central Station as part of a Diabetes awareness event.

The scene was four bikes, where people would participate in a 3 minute, 2 kilometer race. For every race, the risk of Diabetes went down (as shown on a graph) and cyclists could see their progress in the race projected on a huge screen in the central station. More photos on Flickr, here

Tesla - Wired Mind Exhibit

As part of a 6 month exhibit at the Culture Yard (Kulturværftet) in Helsingør, we worked with curator and artist Casper Øbro to create an entire exhibition around the life and work of Nikola Tesla.

Tesla invented much of what we use in our daily lives, but was not as recognized as other inventors of his time. As such, Øbro's aim was to shed light on the many amazing accomplishments of Tesla and give visitors a feel for what he created and how it worked. For the exhibition, we created the "Tesla photo booth" taking inspiration from the classic photo of Tesla, sitting and reading in front of his high voltage generator. Visitors could put on a lab coat, sit in a chair in front of a replica of Tesla's machine, and have their photo taken. The photo would show up on an old, creaky machine where they could add in their own lighting bolts and adjust for different levels of lightening. Visitors could then email the photos to themselves. Visit the official website here and see photos on Flickr, here.

The Kissing Veil

As the bride and groom have their first kiss as man and wife (or, insert combination here) the veil lights up in a dazzling array of light, sparkling and giving the moment an even more magical touch.

Taking a hint from our Cold Feet Biometric Bouquet and the Touching Booth, we were asked by the Brazilian Goal Promoções & Feiras to create something new for the 2012 Bridal & Fashion Expo in Brazil. We went through several ideas, exploring Brazilian wedding traditions and finally settling on The Kissing Veil. Concept and development of the veil was aided by Katrine Høvsgaard Nielsen, our 'fashion tech designer'. We used LumiGram fabric, and updating the lighting in it, we applied our biometric sensors and developed the interaction. More photos on Flickr, here

The Tesla Coil & Wireless Energy Transfer Workshop

For the 2012 Click Festival (clickfestival.dk) we created a musical Tesla coil. Having built up to the Click Festival with the six month "Tesla Wired Mind Exhibit" we took it to the next level for the festival, creating a beautiful time-period Tesla coil and bird-cage inspired Faraday cage.

We created the Tesla coil taking much inspiration from sketches and photographs of Tesla's work and the time period it was from. The Tesla coil was a special project for our inventor, Dzl who spent many months perfecting the look, feel and operation of the coil to be a homage to Tesla. He created a Faraday cage for it, inspired by Victorian bird cages and ensured every detail of both the coil and the cage had an authentic look and feel. For the workshops, we explored Tesla's principles of wireless energy transmission and built custom designed wireless lamps to explore the concept further.

The Touching Booth

Photo Booth meets Kissing Booth in this interactive installation created for LABtoLAB in Nantes, France.

Created for the artistic venue, Le Lieu Unique, the Touching Booth is a fun installation, promoting touch and playfulness! Each time the photo is taken, half the screen changes so as to allow strange combinations of strangers or friends - or even two instances of the same person occur. When one person touches the other, the camera takes a photo of one side of the scene - when another touch is 'felt' the other side of the photo is taken. In this way, two photos make up the scene and people had fun playing with the possibilities, creating some amusing photos and finding some interesting ways to 'connect'.

The Giant Printer

GeekPhysical teamed up with a Brazilian guerilla marketing company, Espalhe, to use the Giant Printer to paint the walls of the São Januário stadium with 1.923 handprints of the fans of Vasco da Gama football team.

You can read all about the story and the journey to Brazil here. The Giant Printer is a plotter device, hanging from two wires, which moves to an x,y coordinate to spray paint a surface, drawing based on information given to it by a vector file on a computer. The computer tells the motors in the printer where to move the printer to, and when to spray, allowing it to make a picture and move across the surface to draw it. The Giant Printer has previously been used in Copenhagen for the 2006 Public Service Festival and the 2010 Venture Cup Software Finals. It has been completely re-imagined and re-designed since it's inception in 2006 and it's re-use in 2010 and has been produced on a CNC machine.

The Wayback Mirror

For the 100 year anniversary of Denmark's Technical Museum we created a "Wayback Mirror", giving visitors the chance to interact with a family, going through their morning routine in the late 1950's.

You can read all about the mirror and 100 year anniversary here. When visitors approach the mirror, it activates, displaying one of the family members, who then asks the visitor to pass them one of the period-specific artifacts: Carmen hair curlers, Braun shaver, home sun tanning booth or hair dryer. When visitors passed the artifact to the character in the mirror, the character then went through their daily routine.

The Jeans Ball

A strange sight – a massive ball of 1500 pairs of jeans, attracted many visitors at the beautiful train station of Copenhagen Central to promote ONLY Jeans.

ONLY Jeans asked event organizer Zep to create a giant ball of jeans to promote their brand. GeekPhysical built the electronics for the project and found a way to attach and release the 1500 pairs of jeans to a giant metal ball commissioned for the event. Amidst stage fog, a DJ’s music, flashing lights, and eager screams from the crowds, the jeans came off the ball in a dramatic gesture, and were then picked up by hundreds of happy ONLY fans.

Biometric Social Interaction (BSI)

How do people socially interact when they are aware of their biosignals? Playing with the social domain, we explore how people interact and react physiologically through the use of biometrics sensors including thermal output, heart rate, brain activity, posture, movement, and mechanical body reaction.

We have created three experiments to date: the Critical Corset, the Wireless Biometrics System at a networking event at Babel nightclub in Malmö, Sweden, and the Biometric Social Interaction System featured at Festival della Creativita, Florence, Italy and ThoughtMade, Malmö, Sweden. We hope to develop the system further, possibly including EEG, and pushing people's boundaries just a bit further... Read more here to learn about each of the appearances of the BSI system. Read about the various appearances and technology of the Biometric Social Interaction system and how it works here.

The Talking Tree

For the Gardens in the Faculty of Biology in Copenhagen's University, we were asked to create a "Talking Tree" which would persuade visitors to come and hear a story...

We created the tree with a motion sensor, so each time someone walked by, the tree would catch their attention with a bird whistling and a "Psst, come over here!" and then, once they approved, begin to tell them of all the activities in the gardens. The tree was created for "Kulturnatten" Culture Night, in Copenhagen; a big night out where the whole city is alive and cultural events take place at nearly every venue in town. People could learn about what was happening in the gardens from the tree, and then move through the gardens and explore what they had to offer.

Next Generation Meeting (Conference)

The NGM in Stockholm, Sweden was an opportunity for GeekPhysical to participate in the "Nerd Square", a fun interactive space where we set up many of our favorite experiences for conference participants to play with.

Our exhibition space featured the following projects: The Touching Booth, The VFD Clock, The Arbormorphic Tree, The LED Wall Art, The Cold Feet Interactive Wedding Bouquet, and one of our lovely little servo based robots.

Razzle Dazzle: Interactive Costume

Razzle Dazzle was an interactive outfit made for a promotions company where the entire costume lit up in different segments creating an on-stage light show.

4 groups of RGB LED strands each have 3 primary colours and we used an Arduino board running a program which cycles the colours and determines how it should light up. Twelve light levels are fed to the LEDs through six different programs including: Strobe with rate control | Static colour and brightness | Brightness cycle, looks like a wave going up and down the suit so you can control the speed | Random flicker. This was part of a project done for Bestseller in Denmark.

Sea Stallion

The Sea Stallion is a prototype for an interactive museum exhibit created by Roskilde University Experience Lab in partnership with Roskilde Viking Ship Museum.

It is built on a framework consisting of a Kinect Sensor and 6 projectors creating a circular space where any information can be displayed in a continuous view. The content presents itself to the participant, reacting instantly to change in position. Audio, video and photographs are localized to the person in the space. Technology developed by Nikolaj "Dzl" Møbius of GeekPhysical and by Nicolas Padfield of illutron.

The Critical Corset

As a person's heart rate rises, the corset tightens, automatically ensuring the practice of standing up taller by tightening the stomach and enhancing the chest, and indicating to the wearer, before they are cognitively aware, that they are attracted to someone.

The Critical Corset was built as a research project exploring attraction and wearable technology. It was the catalyst for GeekPhysical's exploration in biometrics as we quickly realized that heart rate can increase due to many more factors than just attraction. (This might be obvious, but alas, romance won us over here and we went along with the experiment anyway). Read about the various appearances and technology of the Critical Corset and how it works here.

Cold Feet Interactive Wedding Bouquet

Project “Cold Feet” the Interactive Wedding Bouquet was designed by GeekPhysical to show, at a glance, if the bride is excited (white) or calm (blue). Her emotions register instantly and are shown to all, through the bouquet.

The Cold Feet Interactive Wedding Bouquet debuted at first, our wedding, and then at the Bridal & Fashion Expo in San Paulo Brazil to show a fun and geeky side of bouquets. The bouquet was shown on Mais Voce, a popular women's talk show. You can view the broadcast here (in Portuguese). They discuss the Cold Feet bouquet at approximately 3:35.

The bouquet was then shown two more bridal expos in Brazil during 2010. Read about the experience and how it works here.

Me and Mrs Jones

A project exploring touch and clothing. A series of clothing that creates a sense of connection between people.

The first outfit is a skirt and blouse. When someone holds the wearer around the waist, she lights up, skirt embedded with fiber optics and blouse with LEDs. The second outfit is a man's shirt with a target on the breast pocket. If someone touches the target, the opening of the shirt glows red. These two together are what constitute Me & Mrs. Jones, inspired by the jazz song of two people coming together for a secret rendezvous.

Safe & Alive

Safe & Alive is a humanitarian fund in Denmark which helps victims of human trafficking. To raise awareness and funds, they held a fashion show in Copenhagen's North Harbour, at Docken.

They needed a quick solution to elegantly create a VIP area, GeekPhysical used electroluminescent panelling and mirrors to create a beautiful border for the VIP area. Furthermore, we created a small but significant interactive installation: a projected image of the logo of Safe & Alive which would be 'wiped' away when people walked through the VIP area, exposing images of human trafficking below.

Projected Brick

Imagine one brick in a wall of bricks, but of course, this one is special - and has a video playing in it.

The projected brick is our first work with pico projectors, where we took apart a pico projector and used the insides to become part of another project. The brick is machined on a CNC machine from metal, and is created so as to allow a tiny screen to be projected from the inside of the brick using a mirror reflection system, to the front of the brick, therefore allowing that one brick to have a movie playing on it.

Make experiences memorable

Having fun at any age means exploring and discovering - we explore the ideal human experience for a given situation. We have a background in designing experiences for people and interactions for technology and for people interacting with technology.

We can help you design and deploy experiences for your audience. Contact Vanessa via mail.

We create interactive installations for: